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New Vegas Animation Overhaul

New Vegas Animation Overhaul

Feb 23, 2018  In NV it is even worse (even as it is using most of the FO3 animations with new ones) because a lot of Obsidian made armors and clothing have very bad weightpainting which makes the animation look stiff. So a clothing armor overhaul would also be needed. I don't know of any that has the focus on animations.

Share.Return to the Wasteland.ByWhen it released back in the fall of 2010, was a fantastically detailed and incredibly fun RPG, and - spoiler alert! - it still is! And just like with and, the has made the PC version of Fallout 3.5 look better than ever. Here are just a few of our that will make your copy of New Vegas more vibrant and immersive than ever before.A Prettier ApocalypseOne of the first steps to overhauling any game, be it New Vegas, Fallout 3 or Skyrim, is to update the textures for as many objects in the environment as possible.

To that end, we installed a combination of and the. The largest version NMC's pack updates many in-game textures with 2K variants, and Ojo Bueno's mod ups the ante to 4K, and both packs do a great job of revitalizing much of the in-game world. If you're wary about framerate issues or overloading on too many textures, both mods have lower-resolution versions available. To upgrade the weapons, armor and miscellaneous clutter found throughout the wasteland, we installed Millenia's, by Tau34RUS, Macintroll's, and the mod by Mental Gear.To enhance our interactions with the various NPCs throughout New Vegas, we installed Drumber's excellent mod, the.

These files reshape and retexture almost every NPC you'll encounter, from Sunny Smiles and Easy Pete to each Poweder Ganger and Fiend. It also includes a 'Playable Races' option which can be activated if, instead of a boring 'normal' person you want to experience life in New Vegas as a Ghoul or mutated human. Another great option for revamping the in-game characters is, which gives the NPC character models a softer, more realistic quality. For our non-human (or formerly human) friends, we also installed and (both from Macintroll) and the by Tau34RUS.Wasteland 2.0On top of all these extra texture mods and new character models, it's easy to add some extra detailed flair to the Mojave desert. As in Fallout 3 and Skyrim, a must-have mod is the by Vurt. This mod adds more than 100 different trees, grasses, shrubs and other types of plant life to the vast expanse of the area surrounding the New Vegas Strip.

In order to make the Strip itself seem more realistic and lively, we also installed by users Schizofriendlia and MoBurma - what this mod does is it removes the gates between each area of the NV Strip in the vanilla version of the game, allowing it to be one continuous street instead of three separate areas.The next bit of our Wasteland overhaul comes in the form of a weather mod. There are two primary weather modifiers to choose from - JJC71's or the mod by Yossarian. Both mods add a bunch of excellent dyanmic weather effects, including enhanced rain, sandstorms (supplemented by Drumber's mod), radstorms and even snow, if you want to experience a bizzare and wintery Mojave.While Project Reality is fantastic, we opted to install the Nevada Skies mod, as it not only adds in weather effects and enhanced lighting, but also has an excellent U.I. And several great 'moods' for the wasteland, which can range from lore-friendly templates to fantastical color palates - even a Silent Hills inspired setting that blankets the desert in a thick and ominous fog. Ultimately, though, the choice is entirely up to you.ENBeautifulIn addition to updating the textures, the biggest - and potentially most intimidating - aspect of revamping New Vegas is adding a new lighting system. Starting with the base files for, which modifies how the game renders light and visuals relative to the game's camera, we can then add one of dozens of ENB presets created by the community. The image above showcases the preset, which was technically designed for but still works with FNV, which gives the wasteland a warmer color palate and softens the inensity of in-game lighting and depth of field (which tells the camera what to focus on).Again, it's entirely up to the user which ENB to install - if you're looking for a grittier, more realistic setup, consider the or Shrutesh's.

If it's a brighter, more desert-appropriate upgrade you seek, check out Courier and xCamoLegend's or Xilandro's. The Blackout ENB is great, since it also includes patches that make it compatible with your weather mod of choice.These are just a few of the thousands of mods available for New Vegas - what do you think of our set up? Are we missing anything imperative? Are there other mods you'd reccomend to add for fun?

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Let us know in the comments, and be sure to check out our for our and install order.

News of Fallout 4 reminded many fans of the series (like me) of that one Fallout series game they never finished. For me, that was Fallout: New Vegas. Yes, I'm still outside the city, but with the help of I should be on my way shortly.For some developers out there, the announcement also reminded them of the the New Vegas mods they've left unfinished. Yes, nearly 5 years after the game came out there are still teams slaving away on big projects. Here's two to keep an eye on, and one you can play right now. Project BrazilNo, it's not set in South America so stop asking. Project Brazil is the working name for a massive, near total conversion of Fallout: New Vegas.

Fallout New Vegas Animation Overhaul

It's still a work in progress, but when it's completed you'll be able to start from scratch, building a new character from one of two unique paths of stat-generating questions and short quest lines.From their website:Fallout: Project Brazil adds an all new story around a new player character, an adopted resident of Vault 18, embarking on a quest to a hidden complex in the ruins of Los Angeles. Along the way you'll discover a pitched battle between the Survivalist Army, the New California Republic, and The Super Mutants, which shapes the politics and events leading to the NCR's invasion of the Mojave. The story takes place in 2260 - many years before the 'Courier' awakes in New Vegas, while the Enclave struggles to rise again on the West Coast.The Mod branches off from New Vegas right from the New Game menu. The game will be released in chapters, with the first release containing 3 parts. The full campaign will contain 16 Main Quests and several side stories, all related to the player's journey through Vault 18 and the wasteland of San Bernardino. Their choices at each stage will shape the next, creating 2 playthroughs worth of unique content.It's an ambitious endeavor, one that project lead Brandan Lee said nearly met with disaster.'

Overhaul

A gnarly spaghetti monster almost killed the project in 2014,' Lee told Polygon, 'where all the Vault 18 decisions (2 main paths, x2 sub paths, x8 possible companions) created a really complex mess of variables. There were so many possible outcomes that we had to find unique ways of dealing with them all creatively, and that burned us all out.' While the announcement of Fallout 4 came as a surprise to them along with everyone else, they say it hasn't spooked them at all.' People have been commenting for years that Fallout 4 would beat us as a joke.

Now it's a legit challenge.' We were actually doing really good and were making outstanding progress after lighting out own fire in January, with a March release date in mind. When Fallout 4 was announced, it was less of a 'now we have to do it' as it was 'goddamnit, now we have no choice but to rush.' 'If everything goes according to plan, Lee says you can expect to load up Project Brazil some time around late October or early November.The FrontierSet in Portland, Oregon, The Frontier takes the modern incarnation of the role-playing series north and into far colder climates than it's ever been before. The plotline has a popular general named Blackthorne, a leader in the New California Republic, embarrassing the sitting president Kimball. His reward is de facto exile north to face an entrenched group of Legionaries.From:Blackthorne was surprised that a sizable Legion force would exist way up north from the Mojave but Legion is Legion. The Frontier was loaded with pre-war technology and military equipment.

His aim is to destroy the Legion, claim all of The Frontier’s secrets, and finally start the long journey back to the Mojave and take what’s rightfully his.The Frontier was a harsh environment and many of his men succumbed to the extreme conditions. Blackthorne refused to bend to Mother Nature and vowed he would return to the Mojave to restore order. Fueled by pure determination to reach his goals, Blackthorne rebuilt his army.The Frontier is a brand new world map that centers on the ruins of Portland, now the edge of civilization as the NCR knows it. But the team behind the mod isn't stopping there. The final product will also include flyable vertibirds, aerial dogfights. You can follow their development in an ongoing series of developer diaries with YouTuber.While there is no official release date, the team writes on their FAQ that they're 'pushing for a winter release.'

Development seems very active, as their most recent gameplay sample video (which contains spoilers, obviously) was. Beyond Boulder DomeOne of the most highly rated modifications for Fallout: New Vegas, Beyond Boulder Dome has been downloaded. Set in and below the mountains of Colorado, it included three new maps, new weapons and armor as well as unique creatures with their own custom-made sounds and animations.From their:The Boulder Dome was constructed before the war to be a 'city of the future'; a prototype for future cities on the moon and other planets. It was also an advanced scientific research facility, and an Ark of sorts, built to withstand severe nuclear attacks. And withstand it did.Mere hours before the bombs dropped, only the elite of society, or those with specialist skills; the top of their fields, were transported to the Dome and transported two hundred years into the future. Put into a 'cold sleep', they would ride out the war and the following chaos, to start a new world in the future.When the scientists woke up, they found themselves in a nightmare.

New Vegas Animation Overhaul

Their bodies now riddled with a strange disease of unknown origin, dubbed the Seltsam Syndrome; literally meaning 'strange disease'. Forced to wear advanced Bio-suits, to help slow the spread, they struggle to survive, as time is running out.Beyond the Dome, outside the highly toxic ruins of Boulder, two factions are moving in.The NCR has a deadly and unmerciful mission, to stop the spread of the Seltsam Syndrome by eliminating all potential carriers. They have tracked the disease to its last known vestige, The Boulder Dome itself.The Colorado branch of the Brotherhood of Steel have also set their sights on the Dome. Its leader seeks to control the Dome for the good of the region, he claims, to bring peace to the chaos. Very close to a real, working cure for the Seltsam Syndrome, he offers a seemingly peaceful solution.Forced into the middle of things, is a simple courier, far from home. The decisions of the courier may slide the balance in many different ways, ultimately determining the fate of the scientists of The Boulder Dome.While the latest version, 1.2, was uploaded in April of 2013 New Vegas hasn't seen many changes itself since then, so there's every reason you should be able to get the mod up and running right now. Sadly, the hasn't been updated for nearly a year so it's safe to say this is as final a state as this mod is likely to get.

New Vegas Animation Overhaul